game development

6 Years of Indie Game Development - and what I've learned from it [part 1/2]
game development · 05. November 2021
This video is a summary of the first three out of six years I've been making games as a part-time solo indie game developer.
Top 10 GameDev Channels in 2021
game development · 02. October 2021
Do you want to make games? In this video I present you my personal, updated Top 10 YouTube game development channels from which I learned the needed skills and got the motivation and inspiration to become a indie game dev!

Let's Stream
game development · 28. July 2021
Live streaming is a great way to connect with your players and have fun together. Here you will find all the information about upcoming dates and past streams in case you missed one.
You helped raise over $100 for people in need
game development · 16. February 2021
The yearly Christmas Charity raised over 100$ for the Red Cross Movement. Thank you!

Solo Indie Game Dev RAP
game development · 01. February 2021
Well, in this 'not quite devlog' episode I rap about the ups and downs of a game developer's life. Feel free to diss me in the comments. When you're done so, check out my devlogs.
game development · 29. September 2020
This is the story of the mobile game Countryball Potato Mayhem - my first ever published, solo indie game. Let's see how it all started as a whacky prototype and if it became a great success or an epic failure.

game development · 02. July 2020
In this video I present you my TOP 10 YouTube game development channels from which I learned to use Unity and much more around game design, development, business and inspiration.
game development · 14. January 2020
The result from the Countryball Potato Mayhem charity campaign and a first-year review of the game

game development · 01. January 2018
The PrättiApp is an educational mixed-reality app for families with children, which is played locally in the various villages of the Swiss mountain region called 'Prättigau'
game development · 01. May 2016
A review of my first attempt in 2016 to create and design a VR experience in Unity with Google Cardboard as my Bachelor thesis.

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