Watch the development of an indie game and be a part of it!
Here you can find all episodes of the development documentation or short: the DEVLOG. Check out monthly new episodes from the game's earliest stage to the end at some point in the future.
You always wanted to make a game yourself, but didn't know where and how to start? Then this tutorial series for you. In nine tutorial episodes you will learn how to use Unity and write code yourself. At the end you will have created your own 'art thief' game on which you can build on.
NIKSEN is the new lifestyle trend, through which you can learn to deal with stress situations in your everyday life in a relaxed and almost effortless way. This absolutely ad-free app supports you in your daily practice on your way to a more relaxed attitude towards life.
Play the skill-based Flipper Mode, the fast Flag Quiz Mode, customize your Countryball with over 300 flags and create and share your own memes in the brand new Meme Creator Mode!
GenoTerra is the name of my master thesis project. It's a game about exploring a procedurally generated landscape and it's flora and fauna. The goal was to find out, if procedurally generated shapes can help designers to achieve better coherence in the visual appearance of games.
Read about my journey as an indie developer, the game engine Unity, interesting facts about game development and what goes on around it.
The PrättiApp was a mixed-reality app for smartphones, with which families with children got to know the cultural treasures of the Alpine valley called 'Prättigau' in a playful way. The educational game is played locally in the various villages of the mountain region.
This Bachelor thesis was about the experience of size dimensions in a virtual environment and landscape shapes using VR. A journey into an other space.