Posts tagged with "start"



masterthesis · 23. January 2018
This is the introduction to my "Procedural Generation in Unity"-Development Blog and what it is about. This chapter is meant to help people interested in procedural landscape and environment generation within Unity to get a starting point for their personal projects. I will also briefly introduce myself, my thesis project and what I hope the project might become in the near future. Start reading now and find out who I've met at the Ludicious Game Festival in Zurich last weekend!

©Mihajlo Nenad 2020/21

Rights/Rechte

 

EN: All works on the website are subject to copyright. The owner is the only person who is authorized to use the presented works for commercial purposes.

All rights reserved by Mihajlo Nenad.

 

DE: Alle auf der Website gezeigten Werke unterliegen dem Urheberrecht. Der Eigentümer ist als einzige Person befähigt, die dargestellten Werke für kommerzielle Zwecke zu nutzen.

 

All rights reserved by Mihajlo Nenad.